Models versus modes
The model affects reconstruction behavior, while the in-game mode is another control variable. Fix that mode, output resolution and related settings when comparing models.
Select DLSS models through supported game driver profiles and evaluate image reconstruction against GPU cost. Model selection is distinct from in-game Quality, Balanced and Performance modes.
The model affects reconstruction behavior, while the in-game mode is another control variable. Fix that mode, output resolution and related settings when comparing models.
Driver settings must match the executable and a supported profile. Shared profiles may affect other programs; review scope and close relevant processes. A successful write does not prove the game adopted the model.
Do not judge quality only from a still image. Inspect moving detail, edge stability and ghosting while recording frame times. A newer model need not suit every device or scene better.